强悍的爆头优化脚本
cl_bob "0"
cl_bobup "0"
cl_bobcycle "1"
cl_resend "2"
cl_solid_players "1"
gl_max_size "256"
gl_wateramp "0"
gl_lightholes "0"
gl_palette_tex "0"
gl_keeptjunctions "0"
gl_lightholes "0"
gl_round_down "10"
gl_playermip "1000"
r_mmx "1"
r_decals "70"
r_dynamic "0"
r_mirroralpha "0"
r_wateralpha "0"
max_shells "0"
max_smokepuffs "0"
ex_interp "0"
bind "w" "+forward"
bind "a" "+moveleft"
bind "s" "+back"
bind "d" "+moveright"
bind "CTRL" "+duck"
//bind "SHIFT" "+speed"
//bind "SPACE" "+jump"
//bind "MOUSE3" "bunny"
//
// ---- F Tasten ----
//bind "F1" "autobuy"
//bind "F2" "rebuy"
//bind "F5" "snapshot"
//bind "F6" "save quick"
//bind "F7" "load quick"
//bind "F10" "quit prompt"
//
// ---- Specials ----
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "=" "podbotmenu"
bind "`" "toggleconsole"
bind "m" "chooseteam"
bind "END" "adjust_crosshair"
bind "PAUSE" "pause"
bind "x" "radio2"
bind "v" "timeleft"
//
// ---- Slot Binds ----
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
//
// ---- [Kauf-Binds] ----
bind "KP_HOME" "b413;primammo;"
bind "KP_UPARROW" "b424;primammo;"
bind "KP_PGUP" "awp;buyammo1;"
bind "KP_LEFTARROW" "famas;galil;primammo;"
bind "KP_5" "mp5;primammo;"
bind "KP_RIGHTARROW" "amxmodmenu"
bind "KP_END" "usp;buyammo2;buyammo2;buyammo2;"
bind "KP_DOWNARROW" "deagle;secammo;"
bind "KP_ENTER" "hegren"
bind "KP_INS" "helm;vest"
bind "KP_DEL" "defuser;"
bind "KP_SLASH" "bot_kick"
bind "KP_MINUS" "sgren"
bind "KP_PLUS" "fb;"
//
// ---- Say Binds ----
bind "y" "messagemode"
bind "u" "messagemode2"
//
// ---- Aktions Binds ----
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "e" "+use"
bind "r" "+reload"
bind "q" "lastinv"
bind "c" "radio3"
//
// ---- Radio Binds ----
// ______________________
// --= ( Texturemode Switches ) =--
//
alias tex1 "gl_texturemode gl_linear_mipmap_linear"
alias tex2 "gl_texturemode gl_linear_mipmap_nearest"
alias tex3 "gl_texturemode gl_nearest_mipmap_nearest"
alias tex4 "gl_texturemode gl_nearest"
// _______________
// --= ( Einstellungen ) =--
// ?
precache "1"
gl_texturemode "gl_linear_mipmap_nearest"
console "1.0"
hpk_maxsize "0.1"
crosshair "1.000000"
model "31337"
topcolor "30"
bottomcolor "6"
tracker "0"
+mlook
// __________
// --= ( Shorty's ) =--
//
alias ms1 "menuselect 1"
alias ms2 "menuselect 2"
alias ms3 "menuselect 3"
alias ms4 "menuselect 4"
alias ms5 "menuselect 5"
alias ms6 "menuselect 6"
alias ms7 "menuselect 7"
alias ms0 "wa8; wa4; slot10"
// ______________
// --= ( Wait-Aliases ) =--
//
alias wa2 "wait; wait"
alias wa4 "wa2; wa2"
alias wa8 "wa4; wa4"
alias wa72 "wa8;wa8;wa8;wa8;wa8;wa8;wa8;wa8;wa8"
// _____________________________
// --= ( Bewegungs- und Zielsettings ) =--
// ?
cl_bob "0"
cl_bobup "0"
m_filter "0"
sensitivity "3.0"
lookstrafe "0"
lookspring "0"
sv_aim "0"
joystick "0.000000"
m_pitch "0.022"
m_yaw "0.022"
// ______________
// --= ( HUD-Settings ) =--
//
hud_deathnotice_time "10"
hud_fastswitch "1"
hud_saytext_time "3"
hud_takesshots "1"
hud_capturemouse "1"
hud_centerid "1"
hud_classautokill "1"
// __________________
// --= ( Console Settings ) =--
//
con_color "105 255 105"
scr_conspeed "9999"
scr_centertime "5"
scr_transparentui "1"
// _____________________
// --= ( Erweiterte Settings ) =--
// ?
developer "1"
net_graph "0"
net_graphwidth "115"
net_scale "5"
net_graphpos "2"
net_graphsolid "1"
violence_ablood "1"
violence_hblood "1"
violence_agibs "1"
violence_hgibs "1"
// ____________________________
// --= ( Helligkeits/Gamma Settings ) --
//
texgamma "2.5"
lightgamma "0.1"
brightness "3"
gamma "3"
// _________________
// --= ( Grafik Settings ) =--
// ?
r_mmx "1"
r_decals "50"
r_polyoffset "0"
r_picmip "1"
r_mirroralpha "0"
r_wateralpha "1"
r_shadows "0"
r_drawviewmodel "1"
r_dynamic "1"
r_bmodelhighfrac "5.0"
max_smokepuffs "0"
max_shells "0"
gl_dither "1"
gl_keeptjunctions "0"
gl_max_size "256"
gl_wateramp "0"
gl_playermip "1000.000"
gl_monolights "0"
gl_lightholes "0"
gl_picmip "0.4"
gl_ztrick "1"
gl_cull "1"
gl_round_down "6"
gl_palette_tex "0"
gl_flipmatrix "0"
gl_alphamin "0.25"
gl_spriteblend "999"
gl_overbright "0"
gl_monolights "0"
gl_texsort "0"
gl_polyoffset "0.1"
gl_affinemodels "0"
mp_decals "250"
gunsmoke "0"
fps_max "100"
fps_modem "100"
fastsprites "2"
viewsize "110"
// _________________
// --= ( Client Settings ) =--
// ?
cl_forwardspeed "400"
cl_backspeed "400"
cl_upspeed "400"
cl_downspeed "400"
cl_sidespeed "400"
cl_fixtimerate "7.5"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "51"
cl_updaterate "51"
cl_cmdbackup "2"
cl_download_ingame "1"
cl_himodels "0"
cl_waterdist "4"
cl_resend "2"
cl_timeout "9999"
cl_solid_players "1"
cl_gaitestimation "0"
cl_rate "9999.6666"
cl_gibcount "1"
cl_giblife "0"
cl_gibvelscale "3"
cl_lw "1"
cl_lc "1"
cl_dlmax "128"
cl_idealpitchscale "0.8"
cl_vsmoothing "0.05"
cl_smoothtime "0.1"
cl_nosmooth "1"
// _______________
// --= ( Info Settings ) =--
// ?
cl_observercrosshair "0"
max_shells "50.000000"
// ________________
// --= ( Sound-Settings ) =--
//
s_a3d "0"
s_eax "1"
s_rolloff "1"
s_doppler "0"
s_distance "60"
s_automin_distance "1"
s_automax_distance "1000"
s_min_distance "1"
s_max_distance "1000"
s_leafnum "0"
s_refgain "0.34"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2"
s_verbwet "0.25"
s_geometry "0"
s_geom_reverb "0"
s_occ_epsilon "0"
s_occfactor "1"
s_occlude "1"
s_reflect "0"
s_reverb "0"
s_usepvs "0"
s_showtossed "0"
s_2dvolume "1"
s_materials "0"
volume "1.00"
suitvolume "1.0000"
hisound "1"
bgmvolume "1"
snd_mixahead "0.1"
_snd_mixahead "0.1"
// __________________
// --= ( Netzwerkcommands ) =--
//
rate "10002.2451"
cl_latency "-29.0521"
sv_cheats "0"
ex_interp "0.02"
ex_maxerrordistance "0"
ex_maxaccel "2000"
ex_maxspeed "750"
ex_diminishextrap "0"
ex_correct "0"
ex_extrapmax "2"
ex_minvelocity "0"
// _________________
// --= ( Server-Settings ) =--
// ?
hostname "1on1 Fluechtlingslager"
sv_cheats "0"
mp_roundtime "5"
mp_maxround "30"
mp_winlimit "16"
maxplayers "2"
mp_timelimit "0"
sv_gravity "800"
// ____________
// --= ( WonID DUMP )
//
alias savewonids "clear;status;wa8;wa8;w4;condump wonids.txt;echo WonIDs in wonids.txt gespeichert"
// _____________
// --= ( Jump-Script ) =--
// ?
alias bunny "+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump"
// ______________________________
//---== ( kan bu dong. Kaufscript v2.4 )=---
//
// _______
// -- [BuyMenu] --
// ?
alias jrbuymenu "exec /add-on/buymenu/buymenu.cfg"
//-|ALLGEMEINE SETTINGS|-
//Pistolen
alias +usp_kaufen "usp_kaufen; msg_usp; say_usp"
alias -usp_kaufen "weapon_knife; stopsound; ms0; scr0"
alias +deagle_kaufen "deagle_kaufen; msg_deagle; say_deagle"
alias -deagle_kaufen "weapon_knife; stopsound; ms0; scr0"
//Waffen
alias +mp5_kaufen "mp5_kaufen; msg_mp5; say_mp5"
alias -mp5_kaufen "weapon_knife; stopsound; ms0; scr0"
alias +awm_kaufen "awm_kaufen; msg_awm; say_awm"
alias -awm_kaufen "weapon_knife; stopsound; ms0; scr0"
alias +light_kaufen "light_kaufen; msg_light; say_light"
alias -light_kaufen "weapon_knife; stopsound; ms0; scr0"
alias +heavy_kaufen "heavy_kaufen; msg_heavy; say_heavy"
alias -heavy_kaufen "weapon_knife; stopsound; ms0; scr0"
//Munition
alias +muni1_kaufen "muni1_kaufen; msg_muni1; say_muni1"
alias -muni1_kaufen "weapon_knife; stopsound; ms0; scr0"
alias +muni2_kaufen "muni2_kaufen; msg_muni2; say_muni2"
alias -muni2_kaufen "weapon_knife; stopsound; ms0; scr0"
//Items
alias +weste_kaufen "weste_kaufen; msg_weste; say_weste"
alias -weste_kaufen "weapon_knife; stopsound; ms0; scr0"
alias +westehelm_kaufen "westehelm_kaufen; msg_westehelm; say_westehelm"
alias -westehelm_kaufen "weapon_knife; stopsound; ms0; scr0"
alias +defuse_kaufen "defuse_kaufen; msg_defuse; say_defuse"
alias -defuse_kaufen "weapon_knife; stopsound; ms0; scr0"
alias +he_kaufen "he_kaufen; msg_he; say_he"
alias -he_kaufen "weapon_knife; stopsound; ms0; scr0"
alias +flash_kaufen "flash_kaufen; msg_flash; say_flash"
alias -flash_kaufen "weapon_knife; stopsound; ms0; scr0"
alias +smoke_kaufen "smoke_kaufen; msg_smoke; say_smoke"
alias -smoke_kaufen "weapon_knife; stopsound; ms0; scr0"
//Specials
alias +sparen "sparen; msg_sparen; say_sparen"
alias -sparen "weapon_knife; stopsound; ms0; scr0"
alias +einkauf "einkauf; msg_einkauf; say_einkauf"
alias -einkauf "weapon_knife; stopsound; ms0; scr0"
//Jump
alias +sjump "+jump;+duck"
alias -sjump "-jump;-duck"
//--------BUY ALIASES---------
//---Pistols---
alias usp_kaufen "buy; ms1; ms1; ms0"
alias deagle_kaufen "buy; ms1; ms3; ms0"
//---Waffen---
alias mp5_kaufen "buy; ms3; ms1; ms0"
alias awm_kaufen "buy; ms4; ms6; ms0"
alias light_kaufen "buy; ms4; ms1; buy; ms4; ms3; ms0"
alias heavy_kaufen "buy; ms4; ms2; buy; ms4; ms4; ms0"
//---Muni---
alias muni1_kaufen "buy; ms6; ms0; ms0"
alias muni2_kaufen "buy; ms7; ms0; ms0"
//---Items---
alias weste_kaufen "buyequip; ms1; ms0"
alias westehelm_kaufen "buyequip; ms2; ms0"
alias defuse_kaufen "buyequip; ms6; ms0"
alias he_kaufen "buyequip; ms4; ms0"
alias flash_kaufen "buyequip; ms3; ms0"
alias smoke_kaufen "buyequip; ms5; ms0"
//---Restock---
alias einkauf "buy; ms6; buyequip; ms2; buyequip; ms1; buyequip; ms4; buyequip; ms6; buy; ms7; buyequip; ms3; buyequip; ms3; ms0; ms0"
// ___________
//---===[MSG ALIASES]===---
// ?
// _______
// ##Pistols##
// ?
alias msg_usp "exec /add-on/msg/usp.cfg"
alias msg_deagle "exec /add-on/msg/deagle.cfg"
//
// ##Waffen##
alias msg_mp5 "exec /add-on/msg/mp5.cfg"
alias msg_awm "exec /add-on/msg/awm.cfg"
alias msg_light "exec /add-on/msg/light.cfg"
alias msg_heavy "exec /add-on/msg/heavy.cfg"
// ____
// ##Muni##
//
alias msg_muni1 "exec /add-on/msg/muni1.cfg"
alias msg_muni2 "exec /add-on/msg/muni2.cfg"
// _____
// ##Items##
// ?
alias msg_weste "exec /add-on/msg/weste.cfg"
alias msg_westehelm "exec /add-on/msg/westehelm.cfg"
alias msg_defuse "exec /add-on/msg/defuse.cfg"
alias msg_he "exec /add-on/msg/he.cfg"
alias msg_flash "exec /add-on/msg/flash.cfg"
alias msg_smoke "exec /add-on/msg/smoke.cfg"
// __________________
// ##Special Situations##
//
alias msg_sparen "exec /add-on/msg/sparen.cfg"
alias msg_einkauf "exec /add-on/msg/einkauf.cfg"
// __________________
// ##connectmsg 0 Alias##
//
alias scr0 "scr_connectmsg 0; scr_connectmsg1 0; scr_connectmsg2 0"
// __________________
// (.)(-)(=){Say-Script-Toggler}(=)(-)(.)
//
alias +sayoff "exec /add-on/say_aliases/0.cfg"
alias -sayoff "scr0; bind home +sayon1"
alias +sayon1 "exec /add-on/say_aliases/1.cfg"
alias -sayon1 "scr0; bind home +sayon2"
alias +sayon2 "exec /add-on/say_aliases/2.cfg"
alias -sayon2 "scr0; bind home +sayon3"
alias +sayon3 "exec /add-on/say_aliases/3.cfg"
alias -sayon3 "scr0; bind home +sayoff"
exec "/add-on/say_aliases/0.cfg"
bind "home" "+sayon1"
// _______________________
// --= |Nickname-Change-Aliases| =--
// ?
alias guenna "name [Rev.Gay]Guenna"
alias jr "name kan bu dong."
alias jr2 "name kan bu dong..ctic"
alias njr "name -]n![-kan bu dong.."
alias njrqsc "name -]n
消音木仓及快速换木仓脚本